Sunday, October 4, 2009

Gamer

Brian Taylor and Mark Neveldine's Gamer synthesizes reality television and online gaming in a sadistic salute to mendicant masochism. Computer genius Ken Castle (Michael C. Hall [Six Feet under]) has created two billion dollar programs: Society and Slayers. Prime time participants have had nanites inserted into their brains in order to enable a third party to control their actions with hypersensitive virtual controllers. In Society, such participants live out the carnal fantasies of their masters for the benefit of their adoring public. In Slayers, death row inmates are given the chance to avoid the electric chair/ if they can survive 30 rounds of a bellicose bloodbath orchestrated within a simulated war zone. Running man Kable's (Gerard Butler) almost free, his controller Simon (Logan Lerman) a world renowned celebrity. But has Kable been framed by Castle for a crime he didn't commit and will an underground band of hackers be able to reunite him with his wife (and Society star) Angie (Amber Valletta), just in time for them to rescue their daughter?

It's all just a matter of time, depending on the ratings.

Gamer's a bit cheesily melodramatic and predictable but it's also entertaining and well executed (including a cameo from Star Trek's John De Lancie). It competently examines the age-old appetites versus intellect dynamic by creating a world where people ravenously devour realistic fantasies at the expense of the impoverished individuals forced to willingly yield their pride, while simultaneously championing methods of destabilizing this dominant discourse. There's also a scene which is so revolting that it ruined waffles for me (a sign of great directing). Taylor and Neveldine painstakingly point out that there are things that remain popular even though they're humiliating and that working class dignity is something for which people must fight. Their portrayal of the future resonates in the present and stands as a prominent warning against fascist social slayers.

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